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Kanar (Knights! Lord & Rogues) is a fantasy (in the Tolkienesque sense) boffer-weapon-combat LARP.

Players participate either when PCs (that persist across sessions), NPCs (that may on occasion persist through sessions, however additional normally go until a PCs "kill" the children), or even a few combination of two. Swimming an NPC is as well known as "monstering". Kanar games dem& costuming & applicable weapons & armor for the PCs, and a few minimum costuming for monsters.

Kanar weapons (rather virtually all boffer weapons) come normally either personal-manufactured from either various cores (PVC, graphite golf game clubs, bamboo) & foam of a select few sort, or even poured latex weapons. Kanar weapons tend to become further clearly "weapon-shaped" than victims utilized inside more combat LARPs (which oft uses strictly circular weapons for safety) & feature defined blade edges. Kanar likewise has boffer archery, & bows & crossbows are non an rare sight. For big groups, boffer "siege weapons" are sometimes constructed applying materials rather lawn tennis balls when ammunition.

Kanar is besides unremarkably known as "the Kanar", "KANAR", "K'NAR", or even "the knar".

When a independent Kanar game operates away from Milan, Michigan, other chapters can be discovered elsewhere in the U.S.

Particularly, the fairly active Kanar class action may be encountered around Indiana, depending between Indianapolis and Bloomington. Their site may be observed on this text:

KANAR - Milan, MI chapter
Original chapter of KANAR. Includes basic game information as well as local photos, contact information and calendar.

Kanar
Official KANAR Page. Includes newsletter, calendar of events, contacts list and rules of play updates.

Kanar Archive - Knights Nobles and Rogues
Basic information about Kanar with list of links including rules, newbie guide, comparison essays and photos.






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